Algeria moves to build structured video game industry, targets major share of Africa’s gaming market

Date: 2026-02-03
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By:  Robert Kwaku Annor

Algeria has initiated steps to develop a structured and competitive video game and e-sports industry following a consultative meeting convened by the Minister of Post and Telecommunications, Sid Ali Zerrouki, with key stakeholders in the country’s gaming ecosystem.

The meeting brought together game developers, industry associations, content creators, professional players and telecommunications operators to align priorities and lay the groundwork for a sustainable gaming sector capable of competing at continental and international levels.

As part of the strategy, the government plans to launch Fiber Game later this year, the country’s first major national e-sports and gaming event. The initiative is intended to showcase local talent, attract international players and position Algeria more prominently on the global gaming map.

In parallel, Algérie Télécom is set to upgrade its Fiber Gamers offer starting February 5, with improvements in internet speeds, quality of service and reduced latency aimed at supporting online gaming and competitive e-sports.

Africa’s gaming market was valued at approximately $1.8 billion in 2024 and is projected to grow beyond $3.5 billion between 2027 and 2029. Algeria has set an ambition to capture 10 percent of the continental market by 2028, representing an estimated $400 million in value.

The government views gaming as a strategic digital sector with the potential to drive job creation, innovation, exports and broader digital economic growth, rather than purely an entertainment activity.

 

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